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Projects

Alien Rescue 2016-2020

Alien Rescue is an online problem-based 3D immersive learning environment for sixth grade science. It combines best practices from educational research with innovative technologies to deliver an engaging learning experience.

  • PlatformMacOS/Windows/Linux
  • StackUnity3D + React.js + Node.js + Redis + MySQL
  • I have led the design and development of Alien Rescue V7 & V8 (current version). Alien Rescue has been used as part of the science curriculum by schools in 29 states and four countries with a diverse ethnic base.
    alien_rescue
    Liu, M., Li, C., & Pan, Z. (2018). Alien Rescue: A 3D Problem-Based Learning Game. In EdMedia+ Innovate Learning (pp. 1203-1209). Association for the Advancement of Computing in Education (AACE).
    Liu, M., Li, C., Pan, Z., & Pan, X. (2019). Mining big data to help make informed decisions for designing effective digital educational games. Interactive Learning Environments, 1-21. https://doi.org/10.1080/10494820.2019.1639061
    Liu, M., Liu, S., Pan, Z., Zou, W., & Li, C. (2019). Examining science learning and attitude by at-risk students after they used a multimedia-enriched problem-based learning environment. Interdisciplinary Journal of Problem-Based Learning, 13(1), 6. https://doi.org/10.7771/1541-5015.1752
  • I have also led the development of the Teachers' Dashboard of Alien Rescue, integrating learning analytics and artifictial intelligence to support teaching.
    dashboard
    Pan, Z., Li, C., & Liu, M. (2020). Learning Analytics Dashboard for Problem-based Learning. In Proceedings of the Seventh ACM Conference on Learning@ Scale (pp. 393-396).
    Liu, M., Li, C., & Pan, Z. (2022). Creating an Interactive Dashboard to Support Middle School Teachers’ Implementation of a Technology-Supported Problem-Based Learning Program. International Journal of Designs for Learning, 13(1), 1-18.
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